HP Pavilion Elite m9600 series desktop PC: Ultimate High-Performance and Multimedia Experience

For middle-of-the-high-road types, HP just debuted its new Pavilion Elite m9600 series of Core i7 excitement. Things don't get quite as wild as Dell's new 24GB monsters, but HP packs in a respectable amount of power for the price.

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When the iPhone was introduced, I found it tempting ... very, very tempting. But just enough features and capabilities were missing from Apple's initial cell phone offering that I held off on buying one.

I wasn't alone in waiting, but that doesn't mean the first-generation iPhone didn't sell well. In fact, the iPhone moved 6 million units worldwide, well enough to make Apple extremely competitive in the smart-phone market.

Regardless of whether you stood in line on launch day or you chose to sit the first round out, today's announcement probably got your attention. It certainly has tongues wagging everywhere. Apple is once again in the spotlight, and that has everything to do with the iPhone 3G features the company revealed today. Should you queue up when the iPhone 3G becomes available on July 11? Read on.
1. Price

The original iPhone was innovative and groundbreaking. It also was an expensive toy. Sure, around the country both technophiles and the masses lined up to procure the original iPhone, but at $599 and $699 for the 8GB and 16GB models, respectively, the audience remained somewhat limited. As time passed, as the models' prices dropped, and as the device's reputation spread, the iPhone picked up more steam. But even Jobs himself admitted that about 50 percent of people surveyed who didn't buy an iPhone said that they didn't because of price.

With Apple's iPhone price drop, announced today, you pay significantly less money up front at the time of purchase: The 8GB iPhone will sell for $199, just one-third the price that the 4GB iPhone sold for at launch a year ago. The 16GB model will sell for $299.

Those prices put Apple's smart phone into the reach of more consumers than ever before. Only four handsets on our current Top 10 smart phones chart--Palm's Centro ($100 with a Sprint contract, $200 with an AT&T contract), T-Mobile's Shadow ($200 with contract) and Dash ($150 with contract), and RIM's BlackBerry Pearl ($150 with a T-Mobile contract)--cost less than the least expensive iPhone. And the iPhone 3G, with its integrated audio and video player, Web browsing, and GPS, offers far more versatility than any of those competing phones.
2. 3G Browsing Speed

One of the biggest drawbacks of using a mobile phone for Web activities is the lag time. Much as point-and-shoot digital cameras frustrate their users with seemingly interminable shutter lag, cell phone users roll their eyes at how long it can take for a Web page to load.

The first-gen iPhone notably omitted 3G wireless in favor of the more widely available--and significantly slower--EDGE connectivity. A year later, 3G seems even more necessary than before, as Web pages grow more graphically intensive.

Now that a 3G-capable iPhone has been unveiled, it's hard to imagine going back to not having 3G. According to Apple, Web pages will load up to 2.8 times faster. That's a compelling argument: I've waited for what felt like hours for a PC World Shopping price-comparison page to load on my old EDGE-based Treo when I've been shopping in a store, for example. I'd much rather get the information I want sooner, rather than twiddling my thumbs and reaching for a cup of coffee.

Unfortunately, 3G wireless service on AT&T has one catch: AT&T Wireless's service plans for the iPhone 3G will follow the company's standard pricing structure, which means that you'll be paying for whatever pricing plan you choose plus AT&T's unlimited 3G data services ($30 a month for personal use, $45 a month for business use). Individual users will see their iPhone bill jump by $10.
3. Greater International Support

From a multilingual keyboard that you can change out on the fly to a user-removable SIM card (a SIM-card ejector comes with the iPhone 3G), new features in this model make it much more viable for international use. Whether you need to access the Web while overseas, or you want to swap out your SIM card (presumably, after an unspecified period of time, AT&T will let its customers unlock the phone for international use, as the company has allowed with its more standard phones), this model is better than the original.
4. Applications Galore

Based on what I saw at the WWDC Keynote, Apple's approach to application development may pay off in spades. Developing applications appears simple, limited only by the constraints of developers' imaginations. Distributing the software through iTunes is genius--turning to a single repository to procure content is far easier than scouring the Web for random Symbian, Palm, Windows Mobile, or BlackBerry apps you may want to download.

I see tremendous potential for useful--and downright fun--applications to come out of the development process now that the iPhone software developer's kit is available. The potential for future apps, coupled with the iPhone's existing programs--its iPod video and audio capabilities, its photo album, its easy e-mail, its Google Maps and YouTube apps--makes the iPhone 3G a unique offering in the mobile arena.
5. iPhone: Still at the Head of the Class

A funny thing happened in the past year: For all the hoopla, for all the assertions that the iPhone was a game-changer, the truth is, not much has changed in the landscape of the cell phone universe in the past year. It's almost as if Apple is so far ahead in its innovation and thinking that it has a seemingly insurmountable lead over its competitors, and is in a realm of its own as a result.

The reality is, none of the so-called iPhone killers have come close to challenging the iPhone's media handling and ease of use. That could change in the coming months as more cell phone vendors introduce updates to their lines (RIM, for example, is rumored to be working on a touch-screen interface, though its next flagship model, the BlackBerry Bold, does not have a touch screen). In the meantime, however, Apple will just be building on its solid head start.

Admittedly, not everyone will want--or need--to buy an iPhone 3G. For one thing, the much-anticipated iPhone 2.0 software upgrade that will enable the App Store for downloading applications, announced earlier this year, will be free to all first-generation-iPhone owners.

Furthermore, some people may want to hold out for a more substantial hardware upgrade, such as additional storage, a better camera, or other heretofore unimagined hardware bonuses.

I may queue up for an iPhone 3G. Or I may be patient and wait for the next big thing--which for me would be inclusion of features like 32GB of memory.
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On paper, the ZX-6000 is the best headset ever. Something went wrong between paper and real life, however.

Microsoft have a long history of hit-and-miss peripherals. The Xbox controllers, for example, are nothing short of amazing. On the whole, Microsoft mice are very good, and their keyboards are like a tree of ripe peaches: Sweet and reliable.

The big question, then, is how in the world they can get it so wrong with the ZX-6000. The idea is brilliant: create a lightweight, rechargeable head unit that works much like the headsets we're used to from the mobile phone world. In fact, there are a lot of really good bluetooth headsets out there, and that makes it all the sadder that the ZX-6000 isn't up to the job.

For ?30, and with the big-brand Microsoft label of approval, we'd have expected something that is as good - or perhaps better - as a ?30 mobile hands-free kit.

In short, Sound quality is passable, but not great, and while the ZX-6000 looks very good, isn't very comfortable to wear. In addition, the dongle that connects the ZX-6000 to your computer is connected with a long cable - what's wrong with the thumbdrive-sized sticks that everybody else uses?

The software is easy to install and use, but the hardware itself means it's a moot point - your money is better spent elsewhere. Back to the drawing board, Microsoft - you can do better than this!

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In between Samsung's new G500 arriving in the office, and it disappearing into our reviewer's pocket, I managed to grab a few minutes of valuable snapping time. This 5MP camphone comes in the form of a slimline fashion slider, so I was expecting it to produce pretty awful pictures - but I was wrong. And if you don't believe me, click on the pictures below to see them in their full 2560x1920-pixel glory.

Compared with its 5MP rivals, the G500 is relatively feature-light - it doesn't have the xenon flash of the Sony Ericsson K850i, or the smartphone functionality of the Nokia N95. But it's considerably slimmer and lighter than both, and still manages to take decent pictures. Plus it has the increasingly lovely Samsung menu system. I look forward to the moment that our reviewer hands in his copy. Because then I can have it back.
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Tokyo: Japanese PSP owners can soon will be able to watch live TV on their PSP's according to a announcement.

Since the announcement of the new size zero PSP our regular pocketable PlayStation has been quivering in fear. What?ll happen to it when its younger, sexier and sleeker successor turns up? Will we still love it like we do now?

The answer is, of course, no. Not if the new low fat PSP inspires a load of cool new peripherals like this TV Tuner anyway.

The one pictured is, sadly, Japan only ? mainly due to the fact that it uses 1seg digital signals that can only be received in the Land of the Rising Sun, where portable TV is more popular.
But that doesn?t mean that we?re giving up hope of a UK incarnation. Surely some sort of software tweak here or a firmware update there from the Sony tech team could produce a Brit-friendly Freeview equivalent?

Current PSP owners look away now though ? it?s only compatible with the new Slim & Lite. Denied.


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